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Release Notes for 6/24/2016

Napisano: 25 cze 2016, o 01:40
autor: ~ yay ~, for Equestria!
Release Notes for 6/24/2016

[COLOGNE 2016]

– Added team stickers, player autographs, Pick’Em and Fantasy Games for Cologne 2016 CS:GO Major Championship.

http://www.counter-strike.net/pickem/cologne2016

– Added support for Cologne 2016 game authentication codes to allow third-party websites and applications to manage your Cologne 2016 Pick’Em and Fantasy Games without running the actual game client.

— For more information on game authentication codes, visit: https://developer.valvesoftware.com/wik ... Management


[GOTV]

– Community GOTV relays will now reliably sign in to Steam and CS:GO backend when launched straight with +tv_advertise_watchable 1 +tv_relay addr:port.

– GOTV relays will now correctly communicate their statistics about connected proxies and clients upstream and downstream.

– Added convars commonly used in GOTV relay chains to common dictionary encoding.


[SOUND]

– Added sounds for players joining and leaving party lobbies.

– Upgraded sound fidelity for Nova, Sawed Off, and XM1014 shotguns.

– Molotov:

— Fixed a bug where an in-hand fire sound would persist when a player was killed while holding a primed Molotov.

— Upgraded sound fidelity for Molotov priming sound.

— Reduced volume of in-hand fire sound for a primed Molotov


[UI]

– Added convar cl_spec_swapplayersides to flip display of competitive HUD to match teams seating on stage.

– Spectator UI – Player panel now tints yellow or blue based on the team of the person you are spectating.


[SDK]

– Fixed broken flex data in studiomdl




Źródło: http://blog.counter-strike.net/index.php/2016/06/14903/