Nazwa Serwera | Adres IP | Monitor | Mapa | Gracze | Status | |||
---|---|---|---|---|---|---|---|---|
![]() | ![]() | 145.239.236.245:27015 | ![]() | de_nuke | 26/32 | ![]() | POŁĄCZ | |
![]() | ![]() | cs-lamers.com | ![]() | 10/124 | ![]() | POŁĄCZ | ||
Na naszych serwerach napierdala obecnie 26 graczy, maksymalnie może grać ich 32. Daje to zapełnienie rzędu 81.25% :-) |
[NETWORKING]
– Allowing wider range for network channel bandwidth rate setting representing allowed game traffic to client:
— Increased default rate to 196608 which will accommodate users with internet connections of 1.5 Mbps or better.
— Players can increase their rate setting up to 786432 to represent 6 Mbps surge bandwidth allowed, but must be aware that requesting high surge bandwidth may cause packet loss if their ISP or network hardware drops packets at a high surge rate.
[SMOKE]
– Flying smoke grenades no longer have a half-second restriction after a bounce before subsequent bounce can extinguish a molotov.
– Smoke grenades bouncing off a surface not directly on fire will not extinguish a molotov.
– Smoke grenades can no longer stick under a hot surface to extinguish a molotov.
– Smoke can still extinguish fires in a smoke volume even if the emitting smoke grenade rests behind an obstacle.
[MISC]
– Fixed a bug where players could double crouch jump higher than designed height.
– Fixed a bug where players would not be able to uncrouch in the air.
Wróć do Strefa CS:Global Offensive
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