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Release Notes for 2/19/2016

~ yay ~, for Equestria!

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(#1) Napisano 20 lut 2016, o 02:40

Release Notes for 2/19/2016

[ MISC ]

– Gemini missions’ previous rating data on in-game scoreboard will now reliably refresh for the players when they replay Gemini missions.

– Improved bullet accuracy tracking algorithm to correctly account for the last kill of the match.

– Improved headshot tracking algorithm for shotguns to record a headshot if any of the pellets in the blast hit victim’s head.

– Tuned Blitz Mission schedule to better fit peak CS:GO users worldwide.

– Fixed a ladder position interpolation bug that would cause players to teleport back to the top of ladders they fell off of

– Fixed a rare player collision bug that would deal extreme falling damage to players stuck between nearly vertical level or prop geometry

– Fixed server crash when players were moving around func_tracktrains entities (fixes community server crashes when running mods Zombie Escape, Minigames, etc).

– Fixed a regression in StatTrak Music Kits official MVP counter display.

– Fixed a regression in competitive timeouts voting rules.


[MAPS]

– Cache

— Fixed various minor bugs

– Safehouse

— Fixed some trees showing as unlit

– Mikla

— Removed some decals

– Santorini

— Fixed various minor bugs

– Nuke

— Fixed pixel walking on rafters

— Fixed a number of spots where C4 could be dropped and not retrieved

— Fixed wallbanging values on trophy room wall

— Rooftop to Silo jump distance increased slightly

— Players can no longer defuse the bomb on A site from under the floor on B site

— Flashbangs now correctly blind players behind toolsblocklight brushes




Źródło: http://blog.counter-strike.net/index.php/2016/02/13639/
PASSION! Już wkrótce :happymeat:
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